Shortly after the release of D&D 4E I began developing my own custom content, mostly PC races. My first (and so far only) “professional” release has been my 4E tortle, a race of anthropomorphic turtles (or tortoises) originally from the Savage Coast setting. This release includes PC race stats, weapons, feats, and monster blocks. (This is simply a transfer of the file and change log from my old blog to this one.)
Change log after the jump.
Tweaked the functioning of the Elder Shaman’s existential barrier ability.
Restored the net’s range to its original value.
Added Weapon Focus (Net) to the feats section and updated the Tortle Angler feat to give a similar bonus.
Added note to “Playing a Tortle” about tortles wearing armor.
Removed the racial swim speed and updated the Natural Swimmer feature to compensate.
Added size restriction to Entangle power.
Fixed a few typos in the Feats section and the Militia Captain and Elder Shaman monster blocks.
Tweaked average height/weight to be closer to original measures.
Renamed Tortle Armor to Tortle Shell and added direct note about tortles wearing armor.
Removed Slow and Steady ability to ignore speed penalties in heavy armor.
Tweaked trigger for Shell Defense to allow it to activate when an adjacent ally is hit as well and updated monster blocks accordingly.
Changed Trident: two-handed weapon, 1d10, not thrown. Updated monster blocks accordingly.
Changed Entangle: requires combat advantage or flanking allies.
Added note about burst or area powers destroying nets. (The functioning of the net is still very much a work in progress.)
Tweaked Elder Shaman abilities.
Various changes, mostly to the functioning of the trident and net.